The IEdgeFiringManager type exposes the following members.
Clears the list of branch data, essentially removing all branches from this manager.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Schedules the presented edge to be fired if the edge's channel matches the currently active channel.
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
This is fired once at the beginning of a branch manager's being asked to review a set of edges, which happens immediately after a vertex is satisfied.
Returns a string that represents the current object.(Inherited from Object.)