The VertexSynchronizer type exposes the following members.
|VertexSynchronizer(IExecutive, array<Vertex>(), ExecEventType)||
Creates a synchronization between two or more vertices, where the vertices are, once all are able to fire, fired in the order specified in the 'vertices' array.
Removes this synchronizer from all vertices that it was synchronizing.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)
A sequenced array of the member vertices of this synchronizer.